Monday, May 21, 2012

Gambit as a team player.

The 90s was the decade of dark and mysterious characters to the point where potentially interesting characters had to just conform to nonconformity. Deadpool started out as just a tribute to Deathstroke with a cool red and black color scheme. Tell his story years later and make him funny, and he becomes one of marvels most popular characters. Gambit started out as a mutant thief with a past he wanted to escape. Throw in a relationship with someone he can't touch and over time he becomes a forgettable member lost in the shuffle. Remove the drama of his past and let him be with his woman and he becomes popular enough to get placed in several marvel/capcom fighting games. Somehow he's been thrown back into the "let's feel sorry for him" crowd. The idea is that he supposed to be cool and a different kind of antihero. He needs a do-over to compliment a new story. If he no longer has anything to hide he can feel free to relax, be free, and concentrate on being a hero. These reflect him as a team player. Putting weapons and trench coats on a character doesn't automatically make them cool anymore.


No comments:

Post a Comment